---------------------------------------------
-- Quake Stomp
--
-- Description: Stomps the ground to boost next attack.
-- Type: Enhancing
-- Utsusemi/Blink absorb: N/A
-- Range: Self
-- Notes:
---------------------------------------------
require("scripts/globals/monstertpmoves");
require("scripts/globals/settings");
require("scripts/globals/status");
---------------------------------------------

function onMobSkillCheck(target,mob,skill)
  if (mob:getFamily() == 91) then
    local mobSkin = mob:getModelId();

    if (mobSkin == 1680) then
        return 0;
    else
        return 1;
    end
  end
    return 0;
end;

function onMobWeaponSkill(target, mob, skill)
    local power = 1;
    local duration = 60;

    local typeEffect = dsp.effect.BOOST;

    skill:setMsg(MobBuffMove(mob, typeEffect, power, 0, duration));
    return typeEffect;
end;
